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0FZ // PRIVACY

Privacy Notice

How limited contact data and routine technical records are handled on 0FZ.

Mystery belongs to the presentation, not to data handling. This notice explains the traces that may be created when you visit or contact 0FZ.

Information received

If you use the contact channel, 0FZ receives the fields you choose to provide. The server and protective systems may also record routine technical information, including an IP address, browser type, requested address, referring page, and timestamp.

Why it is used

Information may be used to operate and protect this site, prevent abuse, deliver and respond to messages, maintain backups, and meet legal obligations. It is not used to build an advertising profile or sold as personal data.

Cookies and connected systems

The public site does not intentionally deploy advertising or behavioral-analytics cookies. WordPress, the contact form, and authenticated administration may use essential cookies or security tokens. Hosting, email, security, and backup providers may process limited information where necessary to perform those functions.

Retention and disclosure

Records are kept only as long as reasonably needed for operational, security, communication, backup, or legal purposes. Information may be disclosed to supporting providers, when required by law, or when necessary to protect the site and its users.

Your choices

Privacy rights vary by location. You may request access, correction, or deletion through the contact channel. Some records may need to be retained for security, backup, or legal reasons.

Effective: 25 July 2026

Local game progress

0FZ stores non-sensitive game progress and accessibility preferences in browser local storage. This data stays on your device and is not intentionally transmitted to 0FZ.

If local storage is unavailable, validated progress uses temporary browser session storage so play can continue across pages and reloads in the same tab. This fallback ends when that tab closes. If both storage methods are unavailable, progress remains only in the current page memory.

No account is required. The stored data includes chapter flags and sound or motion settings, not contact information or anything entered into the contact form.

You can clear this data through the game reset controls or through your browser controls. A chapter restart can retain accessibility settings; a full local reset removes only 0FZ-owned local and session game keys.

CHANNEL NOTICE

This fictional transmission contains implied death, distress, and sudden audiovisual effects. Sound is optional. Motion can be reduced. No command leaves this browser.

TRANSMISSION ONE // RETURN PATH

LOCAL CARRIER

SIMULATED CHANNEL // COMMANDS REMAIN LOCAL

RESET LOCAL CHANNEL

These controls affect only browser-local 0FZ game data. Contact information and unrelated browser data are not touched.

LOCAL RECORD INTERRUPTED

The saved chapter state could not be validated. No unsafe value was loaded or transmitted.